[Dive Into AGMaker] Use AnimatedSprite2D to generate AnimationPlayer instantly

Objective

  • Create animations freely in AnimatedSprite2D, then instantly generate the correct animation in AnimationPlayer.
  • Support subsequent modification and updating of animations.
  • Do not affect other tracks in AnimationPlayer.

Key Points

  • Download the plugin zip, extract it, and place it in the root directory of the project.
  • Enable the plugin in the project settings.
  • Once the plugin is enabled, an import button will appear under the inspector for each AnimationPlayer node.
  • Select the AnimatedSprite2D you want to import, import it, and you’re done.
  • You can modify the AnimatedSprite2D later and import it again; it will update correctly without affecting existing tracks.
  • The plugin has been successfully verified in Godot 4.3 (the current AGM version).

Plugin

poohcom1/godot-animated-sprite-2-player

Example Image