アクションゲームメーカー 1.1.5 パッチノート

This update is available only for the full version as the trial version will soon be discontinued.


Improvements

  • Changed the behavior of the rotation property when assigning a variable — it is now interpreted as a radian value instead of a degree.

Bug Fixes

  • Fixed an issue where scale_x / scale_y variables were not displayed as percentages at scene start.
  • Fixed an issue where objects using the “Match Direction” option briefly faced their initial direction upon generation.
  • Fixed an issue where the camera drag feature could cause the camera to clip at the edges of the screen.
  • Fixed an issue where the file open button would not respond if the file path field was focused in certain actions.
  • Fixed an issue where TileType layers after an unset intermediate layer were not correctly loaded in the visual script.

ACTION GAME MAKER 1.1.5 Patch Notes

The trial version will soon be discontinued, so this update is available only for the full version.


Improvements

  • Changed the behavior of the rotation property when assigning a variable — it is now interpreted as a radian value instead of a degree.

Bug Fixes

  • Fixed an issue where scale_x / scale_y variables were not displayed as percentages at scene start.
  • Fixed an issue where objects using the “Match Direction” option briefly faced their initial direction upon generation.
  • Fixed an issue where the camera drag feature could cause the camera to clip at the edges of the screen.
  • Fixed an issue where the file open button would not respond if the file path field was focused in certain actions.
  • Fixed an issue where TileType layers after an unset intermediate layer were not correctly loaded in the visual script.