Version AGM 1.2.2
Symptoms:
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In a VS script for a certain object, add the action [Lock Object].
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After running the game, the game fails to run and can only be force-quit.
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The entire AGM becomes unresponsive and can only be force-quit.
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Upon reopening the project, once this VS panel is opened, AGM crashes again and force-quits. (Opening other projects works normally. If this project is opened but this VS panel is not opened, it also works normally. As soon as this panel is opened, AGM freezes.)
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I attempted to unbind this VS script, then deleted the [Lock Object] action from the script, after which the project returned to normal. (However, repeating this operation now also causes a crash. Fortunately, I had previously backed up a copy of the project files.)
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I believe this is a bug. (It is the most severe bug I have encountered in over six months of using AGM, and it is project-destroying.)
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I tried to reproduce this [Lock Object] functionality using a minimal reproduction case, but everything worked normally. Therefore, I cannot provide a minimal reproduction case; it is likely that this action triggered a chain reaction with other operations.
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If necessary, please reply, and I can provide the project source files. (This is a commercial project and must remain confidential.)
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The issue lies specifically with the action [Lock Object] below.
