As the title suggests, the “Move Object” feature is great. You can freely set a target and move it anywhere you want.
It’s very useful for interactions with specific objects that require precise positioning or for cinematic sequences.
However, I encountered a slight issue while using this action. It seems that once a movement distance is set, you cannot stop the object before it completes the movement. Is there a way to stop it in the current version?
My use case is a bit complex, but I do need to consider the possibility of interrupting the movement. For example, releasing the button during movement should interrupt it ← something like that.
I tried several methods but couldn’t find a way to interrupt the movement before reaching the target distance. If possible, I hope the development team will add an option to allow interrupting this action in future updates. This would make it much easier for creators to use ![]()
