Is there a way to check the collision of configured tiles in the editor?

Is it possible to visually verify the collision of tiles placed in a scene by coloring them in the editor, similar to how it’s done in Action Game Tsukuru MV?

I can confirm collisions when launching the game, but launching the game each time to check collisions takes a significant amount of time while creating scenes.

Am I missing something? Is there a setting or icon to toggle this feature on or off?

It’s located in a somewhat hard-to-find spot.
Set the physics > collision_visibility_mode of the inspector for each tilemap layer to Force Show to make it visible in the editor.

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Thank you.

I was able to display it with the settings you provided. It was a great help.