Dear Team,
Regarding the patch notes for version 1.2.11, I would like to report an issue with the display direction behavior.
After applying version 1.2.11, I noticed some questionable behavior in the jump action compared to before the update. I would appreciate it if you could look into this.
I have attached the test project used for verification. Pressing the Z key will trigger a jump.
testproject_2026-05-14.zip (1.4 MB)
Display Direction: Direction of movement key input
- If you press a key in the opposite direction while jumping upwards or falling, the jump animation or falling animation will restart from the beginning.
→ Pressing the opposite direction key again will not cause the animation to restart.
Display Direction: Movement direction
- Jumping while moving causes the jump animation to briefly restart at the peak of the jump.
- This phenomenon does not occur when jumping from a stationary position.
Thank you for your time and assistance.