Reproducible version
AGMaker 1.0.13 Problem description
While attempting to implement item pickup functionality, I encountered an interesting bug. When I linked three actions (idle state → print message → self-destruct) in sequence, the item would start following the player upon contact. Subsequently, the game would freeze and crash. Reproduction steps
Download the attachment, unzip it, import the project, and press F5 to run.
Move left and right with A and D, and touch the item.