触发方法:
1.对象生成后若不后续设置朝向方向,可能会因为重力改变默认朝向为90°,时而是0°(对象默认朝向)
2.自然生成对象,若为0°,对象动作为,朝显示方向的“反向”移动,朝向正常
3.若是开始进行朝0°移动一段距离,后续动作进行:朝显示方向的“反向”移动,朝向错误,会改变朝向
朝显示方向移动无效bug.rar (487.8 KB)
触发方法:
1.对象生成后若不后续设置朝向方向,可能会因为重力改变默认朝向为90°,时而是0°(对象默认朝向)
2.自然生成对象,若为0°,对象动作为,朝显示方向的“反向”移动,朝向正常
3.若是开始进行朝0°移动一段距离,后续动作进行:朝显示方向的“反向”移动,朝向错误,会改变朝向
朝显示方向移动无效bug.rar (487.8 KB)
english:
After an object is spawned, if no orientation direction is set subsequently, its default orientation may change to 90° due to gravity, and sometimes remain at 0° (the object’s default orientation).
When an object is spawned naturally:
If the object first moves a certain distance toward 0°:
In subsequent movements, it will move in the reverse direction of the displayed orientation.
The orientation becomes incorrect and will change unexpectedly.