前後に弾を撃つキャラクターを作ろうとしていますが、どうも上手くいきません。コネクターごとに撃つ弾を分けても表示方向で前後が入れ替わるし、表示方向に弾を撃つオプションはありますが逆は無いし・・・。表示方向と逆方向に弾を撃つ良い方法はありませんか?
I would have the bullets visual scripting do the movement.
- Fire two bullet objects, both take the direction of the player shooting them
- On one of the bullet objects initial state, one uses MoveInDisplayDirection
- On the other objects initial state, one uses MoveInDisplayDirection with the Opposite Direction option toggled
It’s good way to override default fire bullet behavior which may not be enough at times.
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