Cannot accept direction change, but invalid

Starting from version 1.2.0, the state setting “Do not accept changes to the display direction while active” is not functioning.

This affects animations with the “Automatically flip on Y-axis” checkbox enabled.

FaceDirectionSettings also triggers this issue even when the default override is set to “Movement Direction.”

1 Like

I’ve checked, and it does seem to not be working. I’ll report this to the development team.

Thank you for your confirmation.

Please take care. :person_bowing:

We have corrected this in today’s release, version 1.2.1.

1 Like