This is a category where users can exchange modules that can be used in ACTION GAME MAKER.
Module data is typically located at:
C:\Users\{UserName}\AppData\Roaming\Agm\my_modules
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Ladder Module


- For 16x16 tiles (the number 16 in the calculation can be changed to any tile size)
- Supports animations for “Grab,” “Climb Up,” and “Climb Down”
- Adds [X Keep] and [Comparison Parent X] variables to the character
- If these do not exist, they will be added automatically
- Ladder tiles have no wall collision; conditions: ≪Overlap≫, Target: ≪Player≫, Area Check: ≪845≫
- When overlapping a ladder tile, pressing ↑ transitions to the ladder grab action
For the concept, please refer to ≪**Here**≫ within the same GUILD.
How to Import External Modules
Move the following data to:
C:\Users{User_Name}\\AppData\\Roaming\\Agm\\other_modules
A “Module List” will be added to the bottom banner during Script editing. Drag and drop it onto the screen to use it.

ladder module.tres (31.6 KB)
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