Baz
June 17, 2025, 1:27am
1
Introducing a simple PGM-like debug system for Project/Object switches and variables. Press F1 to use and the rest is self explanatory!
Download for AGMaker version 1.0.13+:
baz_debugger_v1.3.zip (136.6 KB)
β Updates to new AGMakerManager class
Download for AGMaker version 1.0.12 or below:
baz_debugger v1.2.zip (136.6 KB)
How to install:
Download and unzip
Add the baz_debugger folder to your projects main directory (recommended in res://addons/)
Reload project via Project β Reload Project
Go to the main player object and add an BindObject node
Add an object to bind and select the baz_debugger.tscn
Playtest and press F1 to toggle debugger on/off
Remember to remove the debugger from the player object when you publish game
Installation video:
5 Likes
Justus
June 18, 2025, 2:37am
2
Very good! Thank you for making such a useful thing! Where can we download it?
1 Like
Baz
June 18, 2025, 3:14am
3
Whoops, I forgot to add download link. Itβs at the top of the post now, thanks
1 Like
Baz
July 3, 2025, 5:03am
4
Updated to v1.1:
β Shows all switch & variables (both default & added)
β Pops out debug in itβs own window
β Updates values in real time
3 Likes
Baz
July 3, 2025, 8:24pm
5
Updated to v1.2:
β Can now view and edit Databases (is_changeable must be on to edit)
β Option to create debugger above playtest window and set custom height
β Other QoL like remember what tab you were on when closing and opening
2 Likes
Baz
July 11, 2025, 7:05pm
6
Updated to v1.3:
β Updated to AGMakerManager class that happened in version 1.0.13