This is currently the roadmap for AGMaker:
Of this roadmap, these are completed:
- Update to Godot 4.4
- New Export Platform: Android
An official debug has been requested and is understood as a desire. Godot does provide some base debugging such as:
- Collision shape previewing
- Remote data viewing (including variable and switches)
This was one reason I made the 3rd party plugin for debugging, to bridge the gap between now an any plans for an official one. If you have anything that you would like this debugger to do, please feel free to reach on the post and make requests. I will validate whether it is possible or makes sense to add: