Reproducible version
AGMaker 1.0.12
Problem description
I was trying to edit a shader dissolve animation using the animation editor, and when switching variables, I found that it affected all identical objects in the scene. During an attempt, I discovered that enabling resource_local_to_scene could solve this issue, but I’m unsure whether this is a bug—specifically, why pressing the button node triggers the animation of another object. Therefore, I created a minimal reproducible project to isolate the problem.
Reproduction steps
- Download the attachment, unzip it, import the project, and press F5 to run.
- Click the button to observe the animation changes.
Attachment
Reproduce the issue.zip (2.6 MB)