The issues seen in this video I previously uploaded, both when moving and jumping, are resolved by restoring the object’s scale to 1/1 without having to modify the game’s actions. This fixes both the character and the enemy.
The issue is with collisions when scaling objects.
I hope this helps understand what I’m explaining because Google translations between languages are sometimes awkward.
Grabación 2025-08-31 090429.zip (3,9 MB)