【BUG】Crash occurs when a bone object with child objects disappears after exporting the game

Steps to reproduce:

  1. Export the game.

  2. Run .console.exe.

  3. Press Z to spawn the bone object.

  4. Wait 3 seconds.

  5. Observe the console output on the left.

Bug description:

  1. The bone object has another object attached to its node (e.g., a PNG image).

  2. Bone objects placed in the scene beforehand disappear normally (e.g., GIF).

  3. Everything works correctly in the AGM editor.

  4. After exporting the game, if another object spawns this bone object…

  5. …when the bone object plays its “disappear” animation, it throws the error: [26] <couldn't map PC to fn name>.

  6. The game then crashes.

1 Like

This crash can be confirmed in version 1.1.14.

It has been resolved in version 1.2.6.