Script-IDE is one my favorite plugins to use for Godot and so I wanted to bring it to AGMaker and include functionality that helps it’s specific workflow. In my opinion, this plugin makes AGMaker have a much better workflow. There will be about 4-5 shortcut keys to memorize, but once you do you’ll be cruising through the editor at sonic speed.
Download latest version:
script-ide-agmaker v1.1.zip (30.2 KB)
→ Fixes errors, pop up search position and searches GameObject/GameScene
→ Visual Script search removed as GameObject is the more practical search
Download previous versions:
script-ide-agmaker.zip (28.7 KB)
YouTube tutorial:
Installation:
- Drag the script-ide folder into your addons folder
- Go to Project Settings → Plugins and turn on the plugin
- As always, reload after toggling on a plugin (whether errors appear or not)
Script editor differences:
- Scripts to select from appear at the top
- Visual Scripts are now colored, so you can tell quickly what is a .gd versus a .vs
- Shortcuts make this a lot simpler, see below
Shortcuts:
- Editor wide fuzzy search:
- Double Shift (Shift + Shift Again)
- Searches through basically everything (ie. scenes, vs, gdscript, resources, etc)
- Press CTRL + Tab to go to next tab
- Press CTRL + SHIFT + Tab to go to previous tab
- Use arrow keys to move down to a file and enter to open
- ESC closes the pop up window
- Script Editor script quick find:
- CTRL + E
- Pops up a window to search through any already opened script
- ESC closes the pop up window
- Script Editor tabbing back and forth:
- CTRL + Tab moves to the next right tab (loops around)
- CTRL + SHIFT + Tab moves to the next left tab (loops around)
And that is really it. Super useful plugin and again, in my opinion, fits the workflow much better in AGMaker!
Here is a link to the original plugin if you want to learn more:
I modified the 1.7.2 release as the others required Godot 4.4+ and AGMaker wasn’t on 4.4 yet. Honestly though, this version is just fine for what AGMaker needs.
As always, enjoy!