The difference between F5 and F6

I’m still new to this, but I have a question about the behavior of Version 2.0 BETA Tsukuru Mode.

I created an Area2DGameObject as a UI group, set a 32x32 image, and configured the visual script to “move 100 pixels in the 0-degree direction” when “the mouse is over itself” and “it is clicked.” I then placed it on the map tab.

When I press F5 to run while the map tab is selected, it moves as configured. However, when I press F6 to run while the map tab is selected, it does not respond.

Is it expected behavior that it does not work in “Run Current Scene”?

Or is there something wrong with my approach?

Regarding the difference between the F5 and F6 keys:

When running with the F5 key, the Actux comprehensive management system is launched, and from there, the initial scene is called.

When running with the F6 key, the Actux management system is not launched; instead, the scene is played directly.

Therefore, functions that require the Actux management system, such as scene transitions, do not work—this is by design. However, it is a bit strange that actions related to the “mouse” are not working either.

I will look into this.

I have fixed the issue where mouse operations were not working with F6.

I was able to confirm that it was fixed.

Thank you very much!