ACTION GAME MAKER supports exporting your game to Android, but several preparations are required beforehand.
Preparing the Development Environment
- Install OpenJDK 17
Note: Make sure to install version 17, not the latest version (e.g., 21).
- Install Android SDK
Editor Settings
- In the editor, go to Editor Settings > Export > Android to configure Android export.
- Set up your launcher icon.
- Configure settings required for publishing to Google Play Store.
ACTION GAME MAKER uses the same Android export system as the official Godot engine.
For detailed instructions, please refer to the official Godot documentation:
Important Notes for Exporting to Smartphones
- Stretch Mode (Scaling Settings)
It is recommended to useviewportmode.
Navigate to:
Project Settings > Display > Window > Stretch > Mode, and set it toviewport. - Touch Controls Compatibility
You need to configure your game to support touch input.
The default Input Map does not include touch or smartphone-friendly settings, so you’ll need to either:- Implement a custom virtual pad, or
- Use a plugin that provides touch controls.