AGMaker Version: v1.2.10.stable
OS: Windows 10 IoT Enterprise LTSC 21H2 (OS Build: 19044.7184)
CPU: AMD Ryzen 7 5700X3D
GPU: AMD Radeon RX 9070 XT
Memory size: 32 GB (2x16 GB @ 3200 MHz)
Symptoms: Mouse X and Y positions are off if the camera moves away from its initial spot (X=0, Y=0)
Steps to reproduce:
- Make and object that is the focus of the camera and can move around freely.
- Make another object with two action boxes looping back and forth between them, each action box changing the X and Y position of the object to the X and Y positions of the mouse, stored as project variables.
- Put those objects in a scene and ensure the camera targets the first object.
- Test the project.
- You will see that, the further away the camera moves from the 0 position, the further the mouse object becomes separated from the system’s mouse cursor.
Here is a simple project to showcase the problem better: https://drive.google.com/file/d/1J5iJrSVV2NwM5UwyNtuSYchsgEdwqPc1/view?usp=sharing
You can move the camera around with WASD/ArrowKeys/D-Pad/Left Joystick/Right Joystick and observe how the object attached to the Mouse X/Y positions slowly drifts away from the actual system cursor.
Hope this gets fixed soon!